Tagged with gaming

Bogost, Ian (2007) Persuasive Games


Videogames persuade players through procedural rhetoric.  The procedures of rules-based interaction in games functions as a new form of rhetoric that influences players’ opinions and perceptions.  Bogost examines 3 key areas videogames are used to influence opinion: politics, advertising,and education. Chapter 7 – Advergames Bogost understands advergames as any game created specifically to influence players’ … Continue reading